Schedule change: Instead of doing 3-3 over two days I’m going to do 1-5 over three days. I felt that since 1-5 is so long and is the closest that any Phoenix Wright case will get to Apollo Justice that I’d take the extra time to go over it.
Are you ready to switch gears a bit? Before Gyakuten Saiban was ported to the DS in 2005, the original GBA version only had four cases. In order to showcase the DS’ features and what not, Capcom added a fifth case that fit right into the original story, not only showing Edgeworth’s downfall but also introducing a character that, despite not seeing again in the Phoenix Wright story, plays a prominent role in the Apollo Justice story.
We don’t see every Apollo Justice feature thrown in here; Of course, you wouldn’t expect the Perceive system to be in here, but these are the features in this case that eventually made it to the fourth game:
- Examining evidence. Every piece of evidence has a “Check” button now that will allow you to look at it from any angle and examine anything that sticks out. This becomes impartial to finding clues and advancing through this case.
- New investigation techniques. There are some cases where the environment is a bit more interactive. In part 2, you start to use luminol solution to check for blood stains, and also use a magnetic powder that I can’t remember the name of to check for and compare fingerprints.
With Maya Fey back in Kurain Village, Phoenix is without a co-counsel that usually accompanies him during trials and his investigations. Enter Ema Skye, a 15 year old high school student who wants to be a “Scientific Investigator” when she grows up. Her older sister, chief prosecutor Lana Skye, is the defendant in this case, and given the circumstances she arrives at Wright & Co. looking for the now-fairly-long-deceased Mia Fey. (In the end though, she ends up finding Phoenix instead, who reluctantly accepts her request to defend Lana.) As I said, this is Ema’s first and last case between now and the end of Phoenix’s story, but she fills in for Gumshoe’s role come her return in Apollo Justice: Ace Attorney. (Which at this point is expected to be on shelves in two and a half weeks.) For now, I won’t reveal anything about what happens between this case and case 4-2, where she makes her return, as that works into the story.
The biggest challenge here is the fact that you have a stubborn defendant who says she committed the crime even when things don’t seem to match up, you have the stubborn defendant’s sister who knows she’s not guilty, and you have a stubborn defense attorney who won’t accept his client’s confession. The case feels a lot like it was added on in the DS port, (as it was) using new characters (only two of the new characters involved in this case are seen in other cases, and they won’t be seen again until Apollo takes the defense side of the courtroom.) and higher quality background music at some parts. (Such as the case 1-5 version of Ema’s theme and Jake Marshall’s as well.)
Case 1-5’s story is probably tied for the second most dramatic storyline out of all cases in Phoenix’s story; coming after case 3-5 and equal with 2-4. At first, you seem to be taking on your usual murder trial, except with a stubborn client who wants Phoenix to believe that she did it. Numerous times through this case you’ll find that she tries to push her teachings as a prosecutor onto him, where Phoenix pretty much replies with, “You’re a prosecutor, and I’m a defense attorney.” Things start to get confusing near the end of the first day of the trial, where I finished for now, when police chief Damon Gant testifies to a second murder; One that happened at the different location, at the same time, and oddly enough the same victim as the original murder.
Part 2 will hopefully see this case through to the end of the second day of the trial, and I will finish up the rest of the case with part 3. My goal is to be starting on Justice for All with case 2-1 on Wednesday.

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